- Assassin’s Creed Hex Creative director Clint Hocking is leaving the studio again.
- The project will now be directed by Jean Guesdon, creative director of Black Flag and Origins
- Hocking first left Ubisoft in 2010, but returned to work as creative director at Watch Dogs: Legion
Veteran Ubisoft developer and Assassin’s Creed Hex Creative director Clint Hocking is leaving the studio for the second time.
The news, reported by VGC, comes after Ubisoft appointed three experienced assassin’s creed developers to lead the franchise at Vantage Studios, the company’s newly formed subsidiary financed by Tencent.
Although no details have been revealed about Hocking’s departure, Ubisoft has confirmed that Jean Guesdon, creative director of Black Flag and Origins, now will lead Assassin’s Creed Hex.
Guesdon is also one of three newly appointed assassin’s creed franchise leaders.
“Clint Hocking, creative director of Assassin’s Creed Codename Hexewill be leaving Ubisoft,” a Ubisoft spokesperson said in a statement provided to IGN.
“We sincerely thank him for his vision, creative contributions and dedication over the years, and we wish him the best in his next chapter.
“Development in Assassin’s Creed Codename Hexe continues with an experienced team. The game will offer something distinctive within the assassin’s creed franchise. Jean Guesdon, head of content at the assassin’s creed brand, now acts as creative director of the project.
“We look forward to sharing more information in the future.”
Hocking joined Ubisoft in 2002 and worked as a designer and scriptwriter on Tom Clancy’s Splinter Cell before serving as creative director at Splinter Cell: Chaos Theory and then far away 2 in 2008.
He later left the company in 2010 to work at LucasArts, Valve and Amazon, before returning to Ubisoft to work as creative director on Watch Dogs: Legion. Then Hocking went to work on the assassin’s creed series, and was recently working on hex.
The next assassin’s creed The game does not yet have a release date, but Hexe is said to “not be a role-playing game,” unlike previous entries in the series, and is speculated to be set in Germany between the early 1620s and mid-1630s.
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