- Former GTA 5 Audio designer Rob Carr thinks GTA 6 will have mechanics Red Dead Redemption 2
- He points out the game’s Dead Eye system, which was also borrowed from the first. dead red in GTA 5
- He says, “I’d be surprised if they didn’t use some dead red 2″
Former Rockstar Games developer Rob Carr believes the studio will borrow mechanics from Red Dead Redemption 2 for grand theft car 6.
In a lengthy interview with the Kiwi Talkz podcast, Carr, who worked as an audio designer at the prolific studio for games like THE NOIRE and grand theft car 5discussed GTA 6 and what you’re interested in seeing, specifically the systems Rockstar will implement in previous games.
Carr remembers a mission GTA 4where the three characters connect in the middle for a mission and say: “It’s easy to see that that’s the three-player system model in GTA 5” with Trevor, Michael and Franklin.
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“I really, really want to see what they do because there will be things in GTA 5 that they will have in GTA 6 that you look at and say, ‘We should have seen this coming.’ That was, oh man, that’s really smart,” because they’re [Rockstar] very good at that, you know?” Carr said.
He went on to say: “There are things that I sure feel like they did in GTA 5 which you will definitely want to expand on and use as a central mechanic or main plot point in GTA6. I would be very surprised if they didn’t do something like that. “I would be very, very surprised.”
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Later in the podcast, Carr also noted Red Dead Redemption The Dead Eye system, which, if you remember, was used as the main combat feature for Michael in GTA 5 and also appeared in Red Dead Redemption 2.
“Even in GTA 5they took the Dead Eye system,” he said. “They used the Dead Eye as one of the advantages for one of the characters. You’ve got the Dead Eye that Michael used, I think you’ve got the slow motion driving mode for Franklin and the basically berserker mode for Trevor.”
According to Carr, these mechanics weren’t simply implemented at the last minute, but rather were intentional ways to expand each character’s arsenal, so it’s entirely possible they could return in some form in GTA 6.
“They’re all things that, you know, key things that they’ve used in previous titles and wanted to expand on,” Carr explained. “So I’d be surprised if they didn’t use some of dead red 2“.
GTA 6 It was initially scheduled to launch next month, but will now launch on November 19, 2026 for PS5, Xbox Series X, and Xbox Series S.

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