- RGG Studio Stranger than the sky was fully revealed during a recent ‘Xbox Presents’ presentation
- The game’s story will span 50 years and follow the main protagonist’s life in the underbelly of Japan.
- Stranger than the skyn is set before the Yakuza series and features combat that is a huge departure from it.
The action role-playing game (RPG) genre has seen a wide range of entries over the years, providing exceptional narrative experiences with exciting combat and unique mechanics to keep players interested, and RGG Studio, responsible for the game. yakuza series, it seems that the trend will continue with a new IP.
As Xbox Wire highlights, Stranger than the sky is a new action RPG title, which serves as a prequel to the like a dragon series (or better known as the Yakuza series), which is set to deliver an immersive narrative, with explosive combat and an adventure unlike most action RPGs available.
Fortunately, Xbox recently unveiled a more in-depth look at what to expect when Stranger than the sky launches this winter on PS5, Xbox Series
Look
Most importantly, though, there are some key takeaways from the showcase that are worth noting as unique departures from the original Yakuza series and other action RPGs, and as someone who was never able to get into the Yakuza series for numerous reasons. Stranger than the sky is on its way to changing that completely.
The story spans more than 50 years.

In Stranger than the skyPlayers will follow the story of its main protagonist, Makoto Daito, after leaving his home in the United States following the deaths of his American father and Japanese mother, and finding his way to Japan in 1915.
Makoto will meet Yu Shinjo, another young man with a similar background, both sharing the same main goal of starting a new life in Japan, and the journeys of both characters will be explored throughout the game’s narrative, which spans a whopping 50 years, showing the clash of the couple’s ideals in a world plagued by crime and chaos, and in particular, businesses involving yakuza organizations.
Sure, there are a decent number of action RPGs whose narratives span many years, but RGG Studio commits to them in a way that will keep the experience fresh and exciting.
Five decades, five major cities

An action RPG set in one place over 50 years is no fun, and that’s exactly where RGG Studio Stranger than the sky can thrive, as players will essentially observe Makoto’s growth in Japan’s underworld over 50 years spread across five districts: Kokura, Kure, Minami, Atami, and Shinjuku, present in Fukouka, Hiroshima, Osaka, Shizuoka, and Tokyo, respectively.
It’s a smart move by RGG Studio to keep the game from becoming repetitive, and frankly, it’s an ambitious way to focus on a main protagonist’s story in a game, and from the looks of it, each location should have an expansive map ready for exploration.
The combat is very different from the Yakuza series.

In my opinion, combat is easily the most unique aspect of Stranger than the sky shown so far, serving as a significant departure from RGG Studio’s combat system in the Yakuza series.
The arcade, over-the-top, anime-style combat featured in almost the entire Yakuza series is my biggest problem with the franchise, and the main reason I could never get into it.
Fortunately, RGG Studio seems to be taking the more realistic, visceral, brave and grounded path with Stranger than the skyThe combat. The control scheme is also very different from other action RPGs, as players will use the left and right bumpers to control Makoto’s left and right attacks independently, creating a very different dynamic for each combat encounter.
Collecting sounds from the world as recordings.

Since music is one of Makoto’s strongest talents, the developers have implemented a mechanic that literally allows players to listen to sounds in the world and save them as recordings for “future compositions,” according to game director Mikonobu Abe.
It is evident from all their trailers that Stranger than the sky has music as one of its featured themes, particularly with musicians like Tori Kelly, Satoshi Fujihara, and Snoop Dogg (who plays a non-musical role in this game), and this sound recording mechanic ties directly into Makoto’s role as a showman.
Players will be able to manage and produce concerts for popular artists, and this is just one of the many activities that will be available throughout the game. Stranger than the sky It’s shaping up to be a big hit, and it only helps that it’ll be available day one on Xbox Game Pass, and I can’t wait to get my hands on it.
Follow TechRadar on Google News and add us as a preferred source to receive news, reviews and opinions from our experts in your feeds.




