- New details have been revealed about the characteristics of the Phantom Blade Zero game
- According to the reports, the game will take 20-30 hours to win and will have 20 hours of lateral content
- The Souls Like will have four difficulty options and a phase control point two for all bosses
New details have emerged about Phantom Blade ZeroThe next Souls Like Souls action game.
The exclusive PS5 was announced last year and it was not until recently that the developer treated fans to a new aspect in a six -minute advance that shows an intense battle of bosses.
We still do not have a launch date, but thanks to multiple Chinese points of sale (through Push Square) we now have confirmation of a lot of features that the game will have at the launch.
Interestingly, it seems Phantom Blade Zero It will move away from the traditional formula of souls by presenting at least four difficulty options, including the easy, normal, hard and extremely hard, something in the genre, such as ELDEN RING either Lies of plack.
In terms of history, according to reports, it will take between 20 and 30 hours to overcome the main campaign. There will also be 20 hours of additional lateral content, which could mean secondary missions and bosses not linked to the narrative.
Speaking of boss fights, each boss will have two battle phases, although we cannot be sure if this will apply to each boss yet. Unlike other popular Souls Liking games, there will be a control point of phase two, which means that if the player died, they will reappear at the beginning of that phase without losing the progress of phase one.
In addition, there will be a separate mode that will allow players to reproduce boss fights, similar to the reflexes of the force mode in force mode in Sekiro’s shadows die twicethat allows players to challenge any boss to a new game.
It is said that this mode will also lead to more “hidden” bosses, but we don’t know how many there will be.