- According to the reports, AMD is preparing AFMF 2.1 for the launch along with its new RDNA 4 GPU
- This is a picture generation software at the controller level, configured to operate in RDNA 2 and 3 GPU current together with Ryzen AI 300 Apus
- It comes in the controversial launch of the NVIDIA RTX 5000 series
AMD can be in a privileged position to fight with NVIDIA in the department of GPU with its GPU of the Radeon RX 9000 series, since the fierce launch of the RTX 5000 series of its fierce rivals has not been the sumbst, now, Team Red could be introducing an improvement in its frame generation software that can benefit both its current and new GPU RDNA 4.
According to Videocardz, AMD is currently developing AFMF 2.1 (AMD Fluid Motion Frames) to launch along with its next RDNA 4 GPU at the beginning of March: this is a frame generation function at the driver level, which allows players to use it for an increase in games that do not have official FSR official support of 3 frames.
Videocardz suggests that AFMF 2.1 will not require any core of AI, which means that it will admit all the same hardware as AFMF 2.0 could. Great news for the current Users of GPU RDNA 2 and 3, and the PC for hand games used by any of the new APUs of the Ryzen AI 300 series: it could further improve the quality of the generated frames, which is essential for a hand PC game experience.
All signs point to FSR 4 exclusive to RDNA 4 (at least for now). Although AFMF 2.1 will probably not exceed the new FSR 4 frame generation model with official implementation in the games, it could end up being a great commitment to older hardware users.
What does this mean for hand games and new RDNA 4 GPUs?
The new PC for hand games are on the horizon, and will need all the help they can obtain as the games become more and more hardware hungry. While the new APUs can drastically improve the performance in the games (as we have seen with the MSI Claw 8 AI+), the software at the driver level as this will also help the higher hand computers.
Nvidia recently joined the party with her soft movement function (also generation of frames at the driver’s level), but Team Green is not doing any hand aim (at least for what we know), and the AFMF 2.1 of the Team Red could be more polished to match Smooth Motion. AFMF 1 and 2 were good for most PC for portable games, but ghost, stuttering and entrance latency have still proven problematic, which is something that I hope that AFMF 2.1 addresses.
With this in mind, AMD resembles the dark horse of this generation of GPU, especially if the problems with the missing supply and rop for the Nvidia Blackwell GPUs are not quickly resolved: if the recent reference leaks of the RADEON RX 9070 XT are legitimate, then all the AMD must do their price or around NVIDIA RTX 5070 TI to write down an easy victory.
In general, it takes some time when the official support of Marcos FSR generation is added to the AAA Games (an excellent example was Cyberpunk 2077) Then, if AFMF 2.1 is a significant improvement, it could overcome players until developers can act in implementing frame generation in the right game.
We are about to obtain all the details about the RDNA 4 GPU on February 28, and I hope that the Red team comes out, since there is no better time than now for a hard competition against Nvidia.