- A version generated by qake II is available to try
- Created by Microsoft Muse AI, the demonstration of technology can be played in the browser
- Quake II is one of the best video game shooters of all time
Have you ever played a video game generated by AI? If not, now it is his opportunity, since Microsoft has created a version of the playable of Quake II using co -pilot.
Quake II, one of the best shooters of all time, was launched in 1997 and was developed by ID Software, creators of Doom.
The version generated by AI of Quake is running in the Muse Ai Ai model of Microsoft that can generate game from indications and is totally playable in a web browser.
While the game is quite slow and it will not be as good as playing Quake II in the original hardware, it is incredibly impressive to see the AI games development capabilities.
The game works with 640 x 360 and would estimate that the box speed is around 15 fps. I found that the box speed fluctuated depending on each game, and although an attempt was very slow, another was almost passable.
However, I noticed that the enemies were incredibly blurred, which caused the element of terror of the game to largely lose its planned effect.
Microsoft is limiting the amount of time that Quake II can play through Muse AI, so do not wait for the entire game with this technological demonstration.
Play Quake II generated by AI in your web browser
To play Quake II on your web browser, simply go to the Copilot Gaming Experience website.
From there, he must confirm that he is over 18 years old, and then Quake II will be loaded. I have tried the game in Firefox and Chrome and found that the results are of a similar nature.
The entrance of the controller is shown to the left of the game, and when it reaches its time limit assigned for the game, it can simply start a new game.
While I don’t think anyone gets a great game experience of this technological demonstration, it is great and nostalgic that is worth trying.
This is not the first time we see AI to recreate iconic video games. Last year, Google’s AI Game Motor, Gamengen, recreated real -time fatality.
I wonder what follows for the development of AI games. Maybe we will see the recreation of Pokemon Red or Blue below, although I doubt Nintendo is happy for that …