Apple Vision Pro is undoubtedly one of the most powerful consumer hardware that Apple has built, but the expensive device is still fighting to connect with consumers. And that is a shame because generational visiones add even more striking characteristics to the headphones of $ 3,500, which I think would have difficulty finding any other mixed reality team.
Apple presented the last Vision Pro platform this week as part of its wide note of WWDC 2025 Keynote, which also introduced a system of names of the OS year. For some platforms such as iOS, the jump of, say, from 18 to 26 years, it was not huge, but for the visiones 2 of young children, it was instantly pushed to adulthood and the visos recovered 26.
This is not a reinvention of the visos, and that is probably due to the fact that their glass has spread widely in all other Apple platforms in the form of liquid glass. However, it is a deepening of its central attributes, especially around computing and spatial images.
I had the opportunity to obtain an early practical experience with the platform, which is remarkable because Vision Pro owners will not see a public beta of Visits 26. Which means that although iPhone, iPad, Apple Watch and Apple TV owners are updates of OS 26 platform Improvements until the fall. Meanwhile, developers, of course, will have access to tests.
Since much of the Vision Pro Visionos 26 interface has not changed since the current public operating system, I will focus on the most interesting and shocking updates.
See “I”
During the key note, Apple showed how visits 26 people radically move the state of the art forward when visually comparing a current person with a new one. A pro -person vision is a virtual representation, live and 3D of your head that tracks your movements, facial expressions and voice. It can be used to communicate with other people who use the helmet, and is useful for calls and group activities.
Apple has been gradually improving people, but Visishes 26 is a remarkable leap and in more than one sense.
You still capture your personality using the front 3D camera system. I took off my glasses and held the headphones in front of my face. The system still guides it, but now the process seems more precise. I followed the audio guide and looked slowly up, down, left and right. I smiled and lifted my eyebrows. I could see a version of my face weakly on the front vision pro screen. It is still a bit creepy.
Then I put the headphones again and waited for less than a minute to generate my new personality. What I saw both distressed and left me speechless.
I was distressed because I hate how I look without my lenses. I was surprised because it looked almost exactly like me, almost completely eliminating the disturbing aspect of “strange valley” of the previous iterations. If you ever wonder what it would be like to talk to yourself (apart from looking at a mirror and having a twin), this is all.
There was a bit of rigidity and, yes, he fixed my teeth despite the fact that part of my configuration process included a big smile.
It was quite easy to fix the glasses. The people interface allows you to choose glasses, and now the selection is much wider and with more tones. I quickly found something that looked almost to mine.
With that, I had my digital doppelgar that tracked my expressions and voice. I turned my head from side to side and I was impressed to see how far the illusion came.
In front of the wall
One of the most intriguing moments of the key note of the WWDC was when they demonstrated the new visional widget capabilities 26.
Widgets are a family feature in iPhones, iPads and Macs, and, to some extent, they work similarly in Vision Pro, but the space environment takes or at least places them in new and unexpected places.
In my visionary demonstration experience, I turned to a blank wall and then used the new Widget settings to set a watch widget to the wall. It looked like a real clock hanging on the wall, and with a flipping of a configuration, I made it seemed inserted in the wall. It seemed real.
On another wall, I found a musical widget with Lady Gaga. As I approached me, a reproduction button appeared in the virtual poster. Naturally, I played a little Abracadabra.
Another wall had multiple widgets, including one that looked like a window to set up Fiji; It was actually an immersive photo. I instinctively advanced to “look” the window. When the view extended in front of me, the vision pro warned me that I was getting too close to an object (the wall).
I like widgets, but attenuates the emotion with the understanding that it is unlikely that you walk from one room to another while using Vision Pro. On the other hand, it would be good to redecorate practically my office at home.
The key to the Vision Pro utility is to make its spatial capabilities useful in all aspects of information and interaction.
Visionos 26 does that for the web with space navigation, which can basically turn any page into a floating wall of text and spatially improved text called space scenes.
Visionos 26 handles the last bit in the march, and is linked to what the platform can do for any 2D photo. Use AI to create computational depth from information that you can get from your flat image. It will work with virtually any photo of any source, with the only limitation of the original resolution of the image of origin. If the resolution is too low, it will not work.
I amazed how, when I looked at one of these converted photos, you could see details behind a subject or, for example, an outcrop of rock that was not captured in the original image but is inexplicably there.
It is a great effect, and I am sure that Vision Pro owners will want to show friends how almost all their photos can convert into stereoscopic images.
Spatial time
I love the excellent mixture vision pro reality capabilities, but there is nothing like the completely immersive experience. One of the best examples of that are the environments that allow the crown to rotate until the real world is replaced by a 360 degree environment.
Visionos 26 adds what can be the best environment so far: a Jupiter view of one of its moons, Amalthea. It is beautiful, but the best part of the new environment is the control that allows it to move from one place to another through time to see the sunrises and sunsets, the rotation of the planet and the dramatic storms of Jupiter.
This is a place to which I would like to hang out.
Of course, this is still the beta version of a developer and subject to a significant change before the final version arrives at the end of this year. It is also another great showcase for a powerful mixed reality headset that many consumers have not yet tried. Maybe vision 26 will be the change of play.