- Nvidia’s soft movement technology is incoming for all RTX 4000 GPUs
- Previously, this box speed reinforcement function was only for RTX 5000 cards
- It is still in beta for RTX 4000 models, but it shouldn’t spend much time before the complete launch
NVIDIA provides its soft movement technology to increase frame speeds in all PC games to RTX 4000 graphics cards in a new controller.
This is great news for players with those GPU, the previously soft movement was only an option for RTX 5000 models, but the problem is that for now, this is still in tests with the Beta of Nvidia.
However, it should not spend much time before technology reaches a launch driver.
This development was collected in X by Huang514613, who pointed out a publication in the Guru3D forums, as marked by Videocardz (with the technological site that verifies that the new beta version really carries the function and test briefly).
The soft movement is essentially the equivalent of the generation of paintings (FG), adding additional frames to increase the frames per second count and make the game artificially softer, but it works at the driver’s level (duplicating the frame speed).
What that means is that it can work with any game DX11 or DX12 (in theory) in all areas, while with the generation of paintings (and DLSS 4), developers must encode their game to use technology. That obviously limits the use of the latter considerably.
Analysis: soft operator, but be patient
The soft movement is a big problem because it means that a lot of older PC games, which will never be updated for the generation of paintings at this point, can obtain the benefit of a similar characteristic.
The capture is that ‘similar’ word, and the soft movement will not offer results that are as good as the generation of pictures in terms of image quality (or the impulse of the frame speed). Even so, for games that do not have DLSS or FG support, this is clearly much better than anything.
As you know, the soft movement is the equivalent of NVIDIA to the AMD fluid movement frames (which occurred long before the Green team taking, and recently improved).
With luck, Nvidia will bring this characteristic to the RTX GPUs that are prior to the RTX 4000 line in the future.
It would be distrustful of trying to make this work in the aforementioned beta driver, by the way, since there are reports of blockages or even total PC blocks caused by those who experience with technology (which must be enabled through the NVIDIA Profile Inspector tool).
If you have an RTX 4000 graphics card, just be happy that the soft movement is on its way and wait for the official launch in the finished controller; It shouldn’t be too far at this time.
The first results are (in general) promising for the soft movement in the RTX 4000 GPUs, by the way, through reports of the most intrepid players who have continued and tested this technology while I was in Beta.