- Sony’s senior vice president, Sadahiko Hayakawa, has made some interesting comments on the company’s game strategy
- He said he is “moving away from a hardware -centered business for a community -based commitment business”
- This could mean that there are more multiplatform playstation games on the way
Sony’s senior vice president, Sadahiko Hayakawa, has revealed some interesting details about the company’s current game strategy.
Speaking in a Q&A after the last call of the company, Hayakawa was asked about Sony’s investment in several intellectual properties (IP).
“We have been changing to creation,” he replied, before listing a series of examples. This included the movement towards production in digital cameras in the Sony TV segment, in addition to the expansion of the company’s musical catalog through acquisitions.
“In our game business, we are moving away from a hardware -centered business in a community -based participation business,” he said.
“That has been increasing, so now, as we make a transition for a greater entertainment creation, the stability of our performance is increasing.”
As for what this could mean in practical terms, we are likely to see more multiple platform playstation launches, particularly when it comes to their live service offers.
In the case of a game like 2That it will be launched in Xbox on August 26, it makes sense that Sony wants to maximize its persistent live service income by having the title available on as many platforms as possible instead of only the PlayStation 5.