Arc Raiders design lead says Embark’s “ambitions are definitely big” when it comes to developing the PvE experience



  • Arch Raiders Design lead Virgil Watkins says Embark Studios is happy with the current final cycle, but would like to “step up” the PvE experience.
  • He says “continuing to climb is where we hope to grow next.”
  • The developer also mentioned the Giant Bows in the background, but couldn’t say if there are plans to add them as killable bosses.

Embark Studios is considering plans to evolve Arch Raiders‘Endgame loop through PvE escalation (player vs. environment).

That’s according to Arc Raiders design lead Virgil Watkins in a recent interview with GamesRadar+, who discussed the current endgame scenario of killing Queens and Matriarchs to farm weapons that kill them better.



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