Battlefield 6 could actually run correctly, since the director reveals that he does not have any rays: “There are no plans to bring it to the game”




  • Battlefield 6 will not have rays of rays, and there are no plans to add it in the future
  • This was confirmed by the technical director of study at Ripple Effect
  • He said the team “wanted to focus on performance” first

I have good news if you worry the performance of the next Battlefield 6 in PC or console. A developer has confirmed that the Soft Marco speeds are a focus and that the game will not have the ray tracking.

In a recent interview with Comicbook, the technical director of Ripple Effect Studio, Christian Buhl, said bluntly: “No, we will not have rays of rays when the game is launched and we do not have any plan in the near future.”

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