- One Redditor has claimed that Wild monster hunter works poorly when owned and enabled minus DLC
- It appears to be due to the game’s constant DLC presence checks, which puts a higher load on the CPU.
- Capcom has several upcoming patches to further improve performance
Since its launch in early 2025, Capcom Wild monster hunter has faced constant criticism due to its poor performance on PCs, particularly on low-end hardware. Fortunately, it seems that the root of the problem has been discovered and it is quite comical.
Wild monster hunter It reportedly works better on PC when you own and enable more downloadable content (DLC), and much worse with less, as Redditor u/de_Tylmarande claims. Using the same hardware and gaming settings in both tests, the user highlighted a trend of 20 to 25 frames per second (fps) while in the game’s player centers with no DLC installed, and over 80 fps with a ‘DLCPresenceFix’ mod installed.
This indicates that the game’s DLC checks are putting an extra load on the CPU on top of all the CPU processes that are already required for the game content itself, and that’s evident in the performance test video (available below), which shows less CPU usage and higher GPU usage once the mod is active.
The mod is a user test to essentially trick the game into thinking that all DLC is owned and installed, but in reality, it is just blocking the heavy CPU process that appears to be constantly checking for DLC.
It’s a really strange discovery and would explain why the game suffers from poor performance even on high-end hardware without relying on frame-generating technology, and may also add credence to some users’ reports of fair performance on their setups as they may have more DLC.
Look
The user has promised a full mod release if Capcom doesn’t fix the issue themselves and strongly recommends consumers avoid purchasing all DLC for Wild monster hunter for better performance.
Given Capcom’s stance on consistently using anti-tamper software, Denuvo, for a vast majority of its recent games, there’s no guarantee it will follow through and fix this bug. One thing is for sure: this is not a good look for the developer, and while it is likely a bug, it won’t stop consumers from wondering whether it was intentional or not.
Wild monster hunter, Unfortunately, it’s not the first game to suffer from major performance issues, even though the RE Engine is popular for its excellent stabilization and framerate optimization, specifically in resident Evil games.
Dragon Dogma 2 shares very similar performance issues as a CPU-bound game, and still has significant frame rate drops in major cities with multiple non-player characters (NPCs), almost the equivalent of Wild monster hunter‘ centers. While the patches have improved performance in both games, this DLC presence check discovery is enough to raise the question of whether DLC ownership in Dragon Dogma 2 has some effect on performance.
If it’s legit, it can easily damage the trust Capcom has earned from consumers over the past few years, and rightly so.
It’s worth noting that Capcom is releasing a new patch for Wild monster hunterscheduled for January 27, which aims to bring “optimization improvements for specific Steam processes and options to reduce rendering load,” and another performance update arriving later on February 18.
Capcom may already be aware of the matter, but if this claim is true, I doubt it will end well for the popular developer.
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