- The Witcher 4 narrative director says he knew the decision to make Ciri a protagonist could be “controversial”
- Narrative director Phillipp Weber understands that some players would prefer Geralt, but hopes to demonstrate Ciri’s role by providing “a lot of interesting things.”
- Weber said that making Ciri the next Witcher “really was the natural evolution of what we’ve already been doing for so long.”
CD Projekt Red knew that making Ciri the protagonist of The Witcher 4 “It might be controversial” to some people, but it was a decision the team made “a long time ago.”
In a recent interview with VGC, following the revelation of The Witcher 4 At The Game Awards, narrative director Phillipp Weber addressed fan reaction to Ciri playing the playable protagonist.
“I think we definitely knew it might be controversial for some people because, of course, in the previous three sorcerer “Geralt was the protagonist and I think everyone loved playing as Geralt,” Weber said.
“I really loved playing as Geralt, so I think we’re aware that if some people think right now that they would still prefer to be Geralt, I think that’s a legitimate concern, so if that’s where that concern comes from, that’s valid.”
According to Weber, the decision to make Ciri the titular Witcher of the next big game was made “a long time ago” and we hope to deliver “a lot of interesting things” with Geralt of Rivia’s adopted daughter at the forefront.
The narrative director also noted that Ciri was originally created as the secondary main character in Andrzej Sapkowski’s novels and in the witcher 3: wild huntSo for the development team “it really was the natural evolution of what we have been doing for so long.”
It also allowed CDPR to “honor” the end of the blood and wine expansion where players can see Geralt retire.
The Witcher 4 executive producer Małgorzata Mitręga also commented on the positive fan reaction, saying that the team is “overwhelmed by so many people who liked the choice, were excited by it” and “understood where it came from.” “.
“Also, by doing part of our work, the community itself is explaining why it is the right choice,” Mitręga said.
“Everyone is entitled to an opinion, and we think it comes from a passion for our games and I think the best answer to that will be the game itself when it releases.”