- Cyberpunk 2077: Ultimate Edition will be released in Macos on July 17
- The game uses several exclusive Apple characteristics and technologies
- The interpolation and denising of the metalfx frame will be held later this year
There was a time when the idea that a MAC could be a playing machine was treated as a ridiculous concept. Those days, however, now seem to have ended, as a title of AAA Cyberpunk 2077: Ultimate Edition He has just launched on Apple computers after being mocked for a few messages.
The best edition includes both the 2020 base game and the expansion of ghost freedom that was launched in 2023. Although the game was plagued with errors and technical problems when it appeared originally, since then it has won “overwhelmingly positive” criticisms in Steam, with expansion, with expansion. Libertad Phantom being equally well received.
In fact, ours Cyberpunk 2077 Review called “ambitious and deeply pleasant”, while we declare Libertad Phantom be a “DLC master class”.
Despite modern MACs that lack discrete graphics cards, Apple promises that this will not be a low resolution and low frame rate. According to the company’s announcement, Cyberpunk 2077The MAC edition of Mac has been designed to take advantage of the “Apple silicon and advanced metal technologies … ensure soft performance and impressive images along the legend of the city of V from V to Night City”.
Not just a PC port
Apple’s announcement made it clear that this is not just a simple port of the PC version. Instead, take advantage of some of Apple’s own technologies, such as the head audio on the head when Airpods is used, “HDR dynamically calibrated optimized for Apple XDR screens” (HDR is also available on monitors without Apple), admits the Magic Mouse and Magic Trackpad (along with games controllers and mouse configurations) “For this macics” that are “presets” presets “individually for.” model.”
You also get a metalfx scale, which makes the game a lower resolution, then use artificial intelligence (AI) to increase visual fidelity. The result is a clear image that puts less load on the chip of its Mac. In addition to the metalfx scale, Cyberpunk 2077 It can also be played with the technicians to generate AMD FSR paintings.
Speaking of frame generation, the interpolation of metalfx paintings will reach Cyberpunk 2077 Later this year. Another characteristic of AI, this generates an “intermediate frame” every two input frames, giving higher picture speeds than its hardware could usually administer. Combined with the Metalfx scale, Apple says that you can achieve 120 FPS when you run the game in the Ultra settings, although it is not clear what specific Silicon Chip chip would be required for that level of performance.
Metalfx Denoishing is also on the way to this year, a technology that Apple fair will allow “track tracking in real time in the configuration of graphics of the highest quality of the game”. Together, Apple says you can expect “soft performance, sharp images and a game without problems.”
Cyberpunk 2077: Ultimate Edition It requires a Mac with 16 GB of unified memory and an Apple silicon chip (M1 or posterior). It also requires macOS 15.5 or posterior “for the best experience.” After the introduction of AAA games as Baldur Puerta 3 and Assassin’s Creed Shadows In macOS, I could announce a new era for Mac players.