- AMD FSR 4 will supposedly be a direct replacement for FSR 3.1
- In theory, that means that all FSR 3.1 games should be compatible with the newest technology.
- This is just a rumor, although it sounds like clues that AMD has already dropped.
AMD could have a large number of games aligned to be compatible with FSR 4, its exclusive table increasing technology for RDNA 4 graphics cards 4, from the beginning (one of which will be Call of Duty: Black Ops 6, in the photo above). ).
Until now, there has been a kind of riddle game about how the FSR 4 support could change, especially considering that Nvidia has many PC games aligned for its rival DLSS 4 from the launch, but this is the best news than fans of the Team Red could have. I have waited.
The theory is, and it is only a rumor, launched in X by a usual hardware filter, Kepler, which AMD will simply replace the DLL FSR 3.1 file with the new FSR 4.
What that means, as a direct replacement, is that FSR 4 will be compatible with all existing FSR 3.1 games, without the game developers having to do anything. In other words, “it will simply work” with the existing titles that are covered by the FSR 3.1 support.
Or this “should” be the case, as Kepler expresses, so we must take into account that they are not completely sure of this. As always with rumors, we must be careful with them, but in this case, AMD has already suggested that the FSR 3.1 games would get FSR 4 in marketing materials (during the revelation of FSR 4 in CES 2025).
As Videocardz points out, which noticed the previous publication, there are more than 50 games that currently admit FSR 3.1, so it should be good to use FSR 4.
If you ask why this support is based on FSR 3.1, instead of FSR 3, it is because AMD made the decision to include the generation of paintings with the first, so bringing the latter to FSR 4 would require much more work than only placing a new DLL file.
Analysis: Good news, but with that RDNA 4 problem
So, this is apparently good news for those who seek to buy an RX 9070 graphics card, which will be the first plates to use FSR 4 when these next -generation GPUs are launched in March. In fact, AMD has already said that the reason why you are taking a little more time with these RDNA 4 graphics cards is to prepare them correctly for launching and perfecting graphics controllers, in addition to allowing more FSR 4 games.
This seems to me an intelligent movement, especially taking into account the rumors about the RTX 5000 Nvidia range, which currently make it seem that there is not much hurry to sell RX 9070. I would like all these next -generation GPUs to be For sale sooner rather than ideally, but I have to wait for a good product, so it is.
AMD FSR 4 seems considerable advance to increase the speed of paintings by Team Red, but the problem, of course, is exclusive to RDNA 4. This goes against the FSR current in the sense that The technology was previously open and available for GPU NVIDIA RTX, as well as for AMD GRADE GRADE Cards (technically, from the RX 5000 series, although not with frame generation).
So, it is a real pity to lose that aspect, but apparently that is the price that the red team has had to pay to make FSR 4 offer a quality improvement (and photograms generation). Given the constant talk of the players about how AMD is behind DLSS in this regard, I am not surprised that the red team has made this call, but as we have discussed in the past, it is a commitment that some PC players could find difficult to accept.