- Kong Bananza donkey apparently he has been in development for almost eight years
- That is according to the producer, Kenta Motokura
- It is completely possible Bananza has been developing longer than Grand Theft Auto 6
Kong Bananza donkey Finally, it is launched in a couple of days on July 17, 2025 for Nintendo Switch 2, and it seems that it is the end of a very long path for the game developers.
Bananza The producer, Kenta Motokura, was recently interviewed by the La Vanguardia Spanish store (through the player) along with director Kazuya Takahashi. During the interview, Motokura shared an idea of how long the game took.
“I can’t give you very precise details, I can tell you that we start developing after finishing Super Mario Odyssey“Motokura said.
Super Mario Odyssey Originally launched for Nintendo Switch in October 2017, that is Kong Bananza donkey He has probably had a considerable development period of about eight years.
That might not be something you would expect from a game that stars in what Karl Pilkington could call “a little hairy,” but not only Bananza It seems that it is a massive game, it also has impressive and detailed destructible environments.
Very similar to how The Legend of Zelda: Tears of the Kingdom He had long six years of development, thanks to his huge additions to the world and the impressive physics system, I imagine Bananza Taking similar time to do for similar reasons.
For additional comparison, the Rockstar Games parent company, Take-Two Interactive, said Grand Theft Auto 6 The “seriously” development began only five years, around 2020.
So yes, it seems that the fun monkey game has had a longer development cycle than the one scheduled to be the launch of the most monumental video games of all time. Food to think.