Ghost of Yotei studio will continue to focus on one game at a time, Sucker Punch studio head suggests: “We can really only do one thing at a time”




  • Sucker Punch co-founder and studio head Brian Fleming suggests that the developer will remain a single-project studio going forward.
  • Fleming says that no matter what project he decides to work on next, “we can really only do one thing at a time.”
  • He adds: “If we were good at juggling four projects, yes, we would have a remaster” and other projects lined up, “but we can only do one thing.”

It looks like Sucker Punch will stick to what it’s good at and remain a one-project studio now that Yotei Ghost has been released.

In an interview with VGC, Sucker Punch co-founder and studio head Brian Fleming suggested that the Foxy Cooper and Infamous The developer will focus on one game at a time, no matter what project they decide to work on next, simply because “we can only really do one thing at a time.”



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