- Samsung will fully unveil ‘first’ glasses-free 6K 3D gaming monitor at CES 2026
- It arrives shortly after the abxylute 3D One handheld was announced.
- Glasses-free 3D games seem to be making a comeback
I’ve seen 1000Hz monitors, 5K2K displays and a 3D handheld in 2025, and now Samsung has unveiled a new “world first”, which will join the list of recent hardware, in what appears to be a sudden resurgence of 3D displays.
As we previously reported, Samsung announced its new line of monitors, one of which includes a glasses-free 6K 3D gaming monitor, in what is being billed as a “world’s first.” It will use real-time eye tracking for a smooth and responsive experience for players, and will be fully revealed at CES 2026.
It should be pretty clear that using this display will require a powerful GPU for gaming; The hardware demands when gaming at 4K are already high, and an increase to 6K resolution will certainly require more powerful hardware for users to achieve higher frame rates.
Most importantly, however, this is another sign that the push for 3D gaming experiences is seeing a surge in popularity among manufacturers; The most recent example is the abxylute 3D One announced in 2025, which is another glasses-free 3D device, and is available for pre-order and will ship in February.
While 3D displays have been around for a long time, it’s not exactly common for them to be adapted to gaming experiences, but it looks like Samsung wants to change that.
It will be interesting to see how this works alongside 6K resolution in games, and Samsung has highlighted a few in particular, such as The first berserker: Khazan, Lies of P: Overtureand star sword. The biggest drawback will be games that do not officially support 3D, especially for a monitor that will surely cost a lot.
Analysis: Isn’t 6K too much?
While Valve’s Steam player base does not count all PC gamers are certainly a significant portion of PC gamers, and Steam surveys often indicate that the majority of users play at 1080p (53.68%), with a decent number at 1440p (21.77%), but 4K (5.47%) is still far behind both, according to December results.
Since 4K monitors are not yet completely mainstream in terms of wider use, a jump to 6K in resolution seems unnecessary.
I’m very interested to see how 3D games without glasses will play out and whether that will improve immersion, but I’m not entirely convinced that PC gamers need or want to play at 6K just yet, especially during the current high price craze in the PC market.
We’ll have to wait and see for hands-on reviews at CES 2026 onwards, but I’m mainly focused on whether this will be popular enough to push 3D gaming even further into the mainstream PC gaming market.
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