- A Japanese press release confirms Hogwarts legacy Up to 1440p will be executed in Nintendo Switch 2 using DLSS while coupled and 1080p in portable mode
- It will come with improved and anti-aliasing lighting and a higher picture speed
- The generation of nvidia pictures is not yet mentioned, despite the DLSS support
Despite the complications and fears of American tariffs that affect sales, Nintendo Switch 2 is on its way to consumers on June 5, and now, there is an update about what we can expect from one of its launch games.
According to 4gamer, a Japanese press release establishes that Hogwarts legacy It will be executed up to a resolution of 1440p while it is docked and 1080p in the portable mode, thanks to the NVIDIA DLSS support. This is possible thanks to the personalized Nvidia chip, which was recently the T239 by Hardware YouTuber, Geekerwan.
In addition to the improved resolution, the game will receive a great visual impulse with improved lighting, antialiasing and notably an improved frame rate. It is worth noting that the switching port of the criticism acclaimed is executed at 30 playable fps, but in the sacrifice of visual quality and the possible dives in more graphic intensive areas.
The same applies to the PC version; Although visual performance and quality are, as expected, much better than the switching port, the generation of Nvidia pictures is necessary when they explore areas such as Hogwarts, since the stimulation of pictures and the falls of the box speed are a problem.
The potential problem for the Switch 2 is that the generation of paintings apparently is missing in the DLSS of Switch 2, and that may not be a surprise since the owners of the NVIDIA RTX 3000 GPU series (and older) do not have access to it.
Despite improved hardware (specifically the T239 GPU), it raises the question of whether demanding games as Hogwarts legacy – That is prone to the main performance falls depending on the landscape, it can be executed at higher table speeds, without the generation of frames.
No generation of paintings puts switch 2 at a disadvantage against other laptops
For what sounds, Hogwarts legacy And many other switch 2 ports will depend on NVIDIA DLSS to reach higher picture speeds while maintaining a good image quality. However, my only concern is that the chip may not be enough to overcome the line by playing triple-A titles as Cyberpunk 2077 – At least without access to the generation of paintings.
Other hand horses such as the Allied of Asus Rog, Lenovo Legion Go, and now even the steam cover (through DickLoader) has access to the generation of AMD FSR 3 frames, providing greater frame speeds when necessary. It is certainly not the best solution in all cases, since most games need a decent base table to allow frame generation to work without problems without a greater delay of entry and stuttering.
Anyway, it is a better tool than having nothing, and at this time, it seems that Nintendo Switch 2 will not have access to Marcos generation software. I hope to be wrong and when it is launched on June 5, we can analyze great performance results in demanding games, but I can’t see what happens …