- Nvidia’s new Ready Driver 576.02 has a mountain of error corrections
- Heals many problems with the games that are blocked and black screen locks with RTX 5000 models
- While the GPUs of the generation of the generation of the generation are not mentioned in the notes of the version, it seems that they also received some love here.
Nvidia has launched a new graphics controller that provides support for its newly introduced GPU RTX 5060 TI, but I suspect that what most players will be more interested is the absolute mountain of error corrections delivered here.
That includes the solutions for several games that are happy, as well as the most important solution of all for those who bought one of Nvidia’s Blackwell graphics cards.
Yes, Game Ready Driver 576.02 (whose launch was marked Videcardz) solves random black screen blocks that have been frustrating people with a GPU RTX 5000, or NVIDIA states that it does it anyway.
In addition to that, Nvidia lists a couple of other separate errors corrections for problems with RTX 5000 graphics cards that obtain black screen blocks “when playing graphically demanding games”, as well as hitting black screens when installing controllers and starting in Windows. (How about RTX 4000, or previous GPU RTX, Congraction Black, I could be thinking? Well, I will return to that).
In addition to this vital work, a large number of general errors corrections are established here, such as “stability problems” with Windows 11 24h2 and stability peculiarities in other places, the page failure error is blocked when DLSS 4 mfg (generation of multiple frams) is used, the PCs do not wake up after spending a long period of time, the problems are much more.
Regarding errors corrections that have reached specific games, we also have a lot of work on that front. See the following resolved list:
- [Fortnite] Certain random during the game
- [The First Berserker: Khazan] Dxgi_error_device_removed Crash
- [Star Wars Outlaws] The application will freeze after leaving the inactive game for more than 5 minutes
- Game stability problems by playing games with DLSS Frame Generation + Gsync
- [Monster Hunter Wilds] Block after accepting the search with DLSS-FG enabled
- [InZoi] The game is blocked with error “GPU was blocked or the D3D device was deleted”
- [Overwatch 2] Stuttering when using vsync
- [Hellblade 2 Senua’s Saga] Alias increase when using TSR
- [Hellblade 2 Senua’s Saga] Bottle when using soft movement
- [The Last of Us Part 1] Block when used soft movement
- Dithhering/Banding in some 50 RTX series GPU games
- [Control] Flashing corruption in multiple areas
- Stuttering when using vsync
- VSYNC IN NVCP + PICTURES GENERATION CAUSE PROBLEMS IN DLSS 4 GAMES
- [Uncharted: Legacy of Thieves Collection] Artifacts on the screen when collecting treasures
If you want the exhaustive cures list applied by NVIDIA with this new graphics controller, see chapter 3 of the full version notes [PDF]. Keep in mind that it is a long reading.
Analysis: The importance of getting it well, and what about the RTX 4000 GPUs?
Here is a lot of good work, and some important priests for the RTX 5000 GPUs. Even so, the great volume of the remediation work contained in this launch is not well reflected in Nvidia, because, in an ideal world, it should not have been necessary to apply these corrections in a ‘live’ way, so to speak. These errors, and especially the black screen failures that have been present since the first Blackwell GPU emerged, they should have ironed before these graphics cards appeared on the shelves.
However, it’s not just about Blackwell. These black screen blockages that players have also suffered have also affected some of those who have generation generation GPU (RTX 4000 or even RTX 3000 models that are made by some reports, but it is more the first). No solution is mentioned for the black selection with those graphics cards in the NVIDIA launch notes here.
However, the positive news is that taking a show of reports on Reddit (warning: just a scientific method, but a reasonable barometer of how things go), it seems that a good number of people say that their black screen blues RTX 4000 have been resolved. Now, not everyone affirms that some still report problems (as you can see in the thread below), but in general, the wind seems to be blowing in a more favorable direction with this last driver.
R/NVIDIA comment
In general, then, it seems that this is a solid step for Nvidia in terms of rectifying the many technical problems that have manifested in their graphic controllers since Blackwell GPU emerged for the first time, which has to be something good.
But as noted, those errors should never have seen in such quantities to begin with, and it is a bit disconcerting about how this happened, it only served to reinforce the cases of those who theorized that Blackwell was a hurried release.