- Indiana Jones and The Great Circle are sold faster on PS5 than in Xbox
- The PS5 version is also overcoming the PC version
- This is even more players playing in Xbox
Indiana Jones and the big circle It is sold faster in PlayStation 5 than on PC and Xbox.
That is in accordance with the data of the Rhys Eliott Market Analysis Head of the Market Research Firm Alinea Analytics. The company estimates that Xbox players “just under 5 million” have tried Indiana Jones and the big circlealthough “the overwhelming majority” did it through the Xbox game passes service.
As a result, the game is now sold faster on PS5 than in Xbox, despite having fewer players on the platform. It is also overcoming the launch of the PC (through Steam), selling “28% faster” in the same period.
Note that the PS5 version of Indiana Jones and the big circle Released on April 17, 2025, more than four months after arriving at Xbox and PC and after its initial marketing cycle.
The firm indicates that Indiana Jones and the big circle To date it has sold more than 300,000 copies on PC (through Steam), and the PS5 version is expected to exceed that.
What does this mean for the future of Xbox?
Eliott argues that it is clear that Indiana Jones and the big circle He would have sold even faster on PS5 if he was available on the first day, since he would have benefited from the impulse of initial marketing.
This will probably push Xbox to launch more on PS5 on the first day in the future, despite the possible protests of some of the fans of the most vocal nucleus.
It seems undeniable that the inclusion of Indiana Jones and the big circle In Xbox Game Pass has harmed its sales on the platform. According to Alinea Analytics, the subscription numbers “have saturated to a large extent” and it is unlikely that they grow up, leaving Xbox in a slightly uncomfortable position where drastic changes are needed to increase income.
The PS5 versions of the first day could help compensate for lost sales in Xbox and the lack of new subscribers, which helps the versions to remain profitable. The firm argues that eventually all the first -part games will be launched on PlayStation platforms on the first day, which seems likely.