- Non -official AMD Radeon drivers reveal the DLL FSR 4 file
- The file suggests that RDNA 4 GPUs will have access to FP8 WMMA, which can be a previous requirement for FSR 4
- The games that already have FSR 3.1 will have FSR 4 instantly implemented
While AMD has already confirmed that the new FSR 4 (Fidelityfx Super Resolution) It may have closed what a complete possibility.
As reported by Videcardz, a DLL FSR 4 file was detected in unofficial Radeon drivers.
According to Osvaldo Pinali Doederlein in X, FSR 4 uses an automatic learning algorithm with a floating point implementation of 8 points, and the reports also suggest that the RDNA 4 GPUs will use FP8 WMMA (Wave Matrix Multiply accumulate that it helps to accelerate applications Ai), which is what is supposedly required for FSR 4 to function.
With this in mind, it would mean that the oldest GPUs will not be able to take advantage of the FSR 4, since the RDNA 3 GPUs (such as the RX 7900 series) will not receive the complete optimization of FP8 WMMA, while the oldest adna 2 GPUs 2 You will not receive any FP8 support at all.
Since the DLSS 4 rival scale technology will be available for all RTX GPU users, this could easily lose the red team to some fans.
What does this mean for RDNA 3.5 hand games?
It remains to be seen if the RDNA 3 GPUs can make the cut for the new FSR 4 of AMD, so I fear what this can mean for the pc of hand games. The next devices such as the Lenovo Legion Go 2 will use the extreme APUs Ryzen Z2, which are probably RDNA 3.5 architecture.
If it was no longer clear enough, the increase in scale will be an important feature for games in the future, especially those that are graphic intensive. If Newhelds cannot take advantage of what the new generation of network equipment will have to offer in terms of performance improvements, then the capacity of these hand computers to be able to play the last AAA games will be compromised.
The games that already have the FSR 3.1 support will instantly implement FSR 4 once it is available, so it raises the question of whether this could mean that the oldest GPUs could still use FSR 4 super -Resolution, but lose the possible technology of potential, similar. to the DLSS 3 and 4 of NVIDIA with GPU RTX 3000 and 2000 series. With luck, older GPUs can get something out of this …