King of Meat’s dungeon manufacturer mode will not offer the freedom of Minecraft-Esque, says co-founders made in brightness: “Sometimes, the best creativity comes from having limitations”




  • King of the flesh Studio co -founders say that the mode of creation of the game has some design limitations for the sake of creative learning
  • The head of study and co -founder Johnny Hopper says that the game is not an experience “totally free, in the style of Minecraft”
  • Mike Green, co -founder and design director, says that players invested in creative learning can “adjust all the behaviors of almost everything”

According to Glowmade co -founders, King of the fleshThe mode of creation of creation will have some integrated limitations for the sake of creative learning.

In an interview with Techradar Gaming, head of study and co -founder Johnny Hopper and Mike Green, co -founder and design director, they played the manufacturer of dungeons of the game, explaining that players can create levels with the tools used to make the 100 of the game.

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