- The first trailer of the game for Exodus has been revealed
- Work-in-progress footage highlights combat and team traversal.
- Developer Archetype Entertainment confirmed that additional trailers and clips will be released throughout the year.
Wizards of the Coast has released the first gameplay footage for Exodusshowing its transversal and combat systems in progress.
Exodus It is scheduled for release in 2027, but as promised, developer Archetype Entertainment, founded by former BioWare veterans, offered a first look at the game and confirmed that it will continue to release more reels and clips throughout the year.
“It’s what you’ve been asking for. Work in progress. UI and all. The first release of many as we move towards an extended gameplay reveal this summer,” the studio said in a blog post.
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The first part of the trailer highlighted third-person squad combat between playable and customizable character Jun and his companions, Tom and Elise, on the outskirts of Lyonesse. The trio works together using a variety of weaponry that can be seen on a weapons wheel as they defeat robotic enemies.
“This is the type of fight where positioning matters and trusting your teammates can mean the difference between surviving and being part of the rubble,” Archetype explained. “When Elise unleashes her barrage of missiles, you feel it. At first, nothing is easy. You hold the line because your squad holds it with you.”
Look
The second clip focuses on the walkthrough, specifically the space tower in Lyonesse, where things slow down, giving players a look at the magnificent environment below. Jun can also be seen using his railroad claw, a grappling hook that allows them to climb to high places and overcome obstacles, which Archetype says is “a centerpiece of a traveler’s toolkit.”
“Tour in Exodus “It has its own rhythm,” said the developer. “You can move quickly, but sometimes it’s worth pausing and taking in the scale of the world around you.”
The final part of the footage shows a look at an ancient shrine in Khonsu, but the trailer cuts out before Jun can explore the mysterious space.
Archetype has considered player feedback and confirmed that it is looking to share a deeper look at more of the game’s features, including role-playing game (RPG) systems such as skills, builds, equipment and progression, companion relationships, conversations and romance, Jun’s homeworld of Lidon, and how choices impact the universe.
“We won’t be covering all of this at once, but we’re keeping it in mind as we move toward launch in early 2027,” the studio said.
It confirmed that between now and early summer, more short gameplay clips will be released to showcase combat encounters, walkthroughs, interactions, and environments, and this summer, its longer showcase will offer “continuous footage with moment-to-moment gameplay” that includes combat, conversations, mission choices, and more.
More spotlights focusing on companions, romance, and RPG mechanics will be released in the months leading up to launch later this year. He also said that more historical videos that will expand the world of Exodus will be released before the summer.

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