- Nvidia has announced its new DLSS 4.5 enhancement technology at CES 2026
- The update is free for RTX 5000 GPU owners
- Other announcements included improvements to GeForce Now and new G-Sync Pulsar gaming monitors.
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We are at CES 2026 and, as expected, it is another big event for Nvidia. Team Green had an astonishingly good year in 2025 and is now considered the most valuable company in the world (worth a mind-blowing $4.5 trillion). It’s no surprise, then, that Nvidia has a lot to show at this year’s CES.
At the forefront of the presentation was the reveal of an update to Nvidia’s DLSS upscaling technology for PC gamers, but don’t get too excited; DLSS 5 is not here yet, but DLSS 4.5 is. It is an iterative update, offering a second-generation transformer model (which was originally introduced with DLSS 4) and general improvements to ghosting, pixel sampling, and temporal stability.
Most interesting is a boost to the Multi Frame Generation (MFG) feature, which takes the maximum mode from 4x frame-gen to 6x – a significant jump, although my current experiences with 4x mode on an RTX 5060 and 5070 have been spotty (I’ve stuck to the original 2x mode in most games). That said, if the new Transformer model makes 4x mode more stable, it could be a big step forward for DLSS. The new and improved MFG will be able to intelligently target a frame rate that matches your monitor’s refresh rate, further optimizing performance.
The time is now
On the heels of the DLSS 4.5 announcement, Nvidia also unveiled some radical improvements to the GeForce Now game streaming platform, allowing users to pay a subscription to play their own games with the power of RTX graphics via cloud streaming.
A new top tier, with RTX 5080-level performance, will effectively replace the existing $19.99/month RTX 4080 tier for the same price (regional pricing is yet to be confirmed, but will likely remain the same as the existing top tier). Nvidia announces up to 5K at 120 FPS or 1080p at 360 FPS for this new level.
GeForce Now will also get native clients for Linux and Fire TV, the latter of which will likely be of interest to couch gamers who want to play PC titles but don’t have a PC in the living room. Expanded controller support is also on the way; The racing wheel and flight stick controls are first in line.
Additionally, Nvidia G-Sync will be updated. The new G-Sync Pulsar technology offers improved sharpness and smoother gameplay compared to existing G-Sync displays, and will be available starting January 7 on a select number of monitors from Acer, Asus, AOC and MSI.
These new monitors will reportedly be 27-inch, 1440p, 360Hz displays aimed at serious esports players, and Nvidia claims they offer “1000+ Hz perceived motion clarity,” which I’m sure will mean something to the aforementioned serious esports players. 360 Hz seemed pretty high to me, but then, I’m a total killjoy at counterattack.
The GPU problem
Of course, those fancy DLSS 4.5 upgrades won’t spell trouble for the average PC gamer if they can’t get their hands on an RTX 5000 graphics card, and the current RAM crisis is already having a significant impact on GPU pricing. Needless to say, it’s not looking great: prices are skyrocketing, stock is tight, and it hasn’t been any harder to acquire a high-end GPU since the cryptocurrency craze.
Unfortunately, Nvidia is part of the problem. The recent surge in demand for components has been largely driven by a new need for AI data center hardware, and Team Green is deeply entrenched in the AI market at this stage.
In fact, the company’s presentation at CES was also packed with advancements in AI, with half of the slides dedicated to how RTX 5000 benefits AI-powered content creation, LLM performance, and other AI tools. It’ll certainly be another profitable year for Nvidia, but I can’t help but worry that PC gamers will end up in the dust, and now that GeForce offers a tempting alternative for those who don’t have their own hardware, Nvidia is set to win either way.




