- PlayStation attaches to its strategy not to launch first -part games on PS Plus on the first day
- Vice President of Global Services of PlayStation, Nick Maguire, says “We are not looking to put games on the day and date”
- He adds that bringing games at 12 to 18 months after they have launched is “working very well throughout the platform”
PlayStation has confirmed that it will adhere to its current launch strategy and will not start launching first -part games on PS Plus on the first day.
In an interview with the Game Archive, the Vice President of Global Services of PlayStation, Nick Maguire, explained that the company is not looking to change its policy by adding first -part titles to the subscription service the same day they launch, unlike Xbox with Game Pass.
“We have remained faithful to our strategy in all areas, where we do not seek to put games in the day and date,” Maguare said.
Xbox has remained consistent with the way it launches exclusive titles, such as Starfield and Indiana Jones and the big circleHowever, for the game pass, while Maguire continues to explain, Sony only adds its first part titles to PS at least 18 months after the launch.
“Our strategy of finding four or five independent titles of day and date, and using that to complement our strategy of bringing games when they have 12, 18 months or more, that balance for us is working very well throughout the platform,” he said. “If there were six or seven great opportunities, then we would also go for them.”
Ragnarok War Godwhich was launched at the end of 2022, was not available on PS Plus until January 2025, almost 26 months later, while West prohibited horizonThat it was launched in February 2022, it was added much earlier in February 2023 before it was later removed from the service in 2024.
When asked if PlayStation would ever consider add first -party live service games to PS Plus, such as Concord – A game that was disconnected after only two weeks – Maguire declined to comment, but said the service “has proven to be an excellent way to present new players to franchises.”
“There will always be a time for any game in which there is the right time to get more, when it is ready to reach a broader audience or … to find new fans or new parts of our platform that has not reached,” Maguire said.