- Pragma The director of the game Cho Yonghee and the producer Naoto Oyama have said that they did not expect the AI of real life to progress as fast as he did
- They say that despite this, he did not affect the history of his game, which presents an enemy
- Oyama said: “We have this type of idea of AI in the game blocked very early in development”
The developers of the new science fiction action game of Capcom, PragmaThey have said that they did not expect the artificial intelligence of real life (AI) becoming so popular when he initially writes the game, which presents an enemy.
In an interview with IGN in Tokyo Game Show 2025, the director of the game Cho Yonghee and producer Naoto Oyama discussed the development of the concept of a hostile that took over a lunar space station and how they did not anticipate that his game reflects the real world.
“We could not really predict that AI would be so great from where we start from what you see now, but now that we have become this great thing in the real world, we see: ‘Oh, perhaps we should have added this or that of what you see in AI at this time,'” said Yonghee. “Then we are like,” we should have thought about that. ‘”
Despite the growth of the AI of real life, Oyama insisted that it had no impact on PragmaThe story, which was decided very early in development.
“We have this type of AI idea in the game blocked very early in development when we published the conceptual trailer a few years ago,” said Oyama. “And then we had that like what you see in the game basically. And then we could not predict that AI would become so great at this time.”
“Yes,” Yonghee added. “Then, the progression or development of the AI of real life has been so fast that it may have overcome what we have in the game at this time. So, what you see in the game may not seem so surprising that what you compared to real life.”
In PragmaYou play as the head of Hugh Williams spaces, who must work along with an Android called Diana to fight the hostile that controls a space station and return to the earth.
With the AI of real life progressing faster than expected, Oyama commented: “We believe to be in the near future, but the future has approached.”
“Yes, only the word AI is becoming a little old right now,” Yonghee added. “Then, maybe for when we reach the age or moment when Pragma It is carried out, people no longer use the word AI even. “
Pragma It is expected to be launched in 2026 for PS5, Xbox Series X, Xbox Series S and PC.
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