The Baldur’s Gate 3 director says the game’s cinematics and how choices were portrayed is one of the “biggest lessons” Larian is bringing to Divinity: “I think that was probably my biggest takeaway of the whole thing.”



  • Baldur’s Gate 3 Director Swen Vincke has said Divinity will have kinematics unlike Divinity: Original Sin and Original Sin 2
  • The director says Baldur’s Gate 3The “success of the cutscenes” was “probably my biggest takeaway of the whole thing”
  • He also confirmed that the game has been in development for two years and is now in full production.

Founder of Larian Studios and Baldur’s Gate 3 Director Swen Vincke has said Divinity will feature cinematics unlike previous iterations of the series.

Speaking in an interview with IGN after that mind-blowing Divinity Trailer reveal at The Game Awards, Vincke recalled BG3 and shared the key lessons the team has learned since the game’s huge success.



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