- The Elder Scrolls online Season Zero launches on April 2, 2026
- It will introduce a new event zone with lots of new content.
- Everything added to the game will be free for all existing players.
The first season of The Elder Scrolls onlineSeason Zero launches next week and is packed with new content that will be “free to anyone who owns the game” with “no gates or barriers,” according to game director Nick Giacomini.
As detailed in the new 2026 Seasons Direct presentation, Season Zero: Dawn and Dusk will begin on April 2, 2026. It will last approximately 90 days, the length of all upcoming seasons, and will introduce a host of free content.
This includes the first limited-time event zone, known as The Night Market. Set in Fargrave (an in-game location dead lands expansion) will offer a series of intense player versus environment (PvE) encounters with a focus on group play. That said, associate design director Mike Finnegan assured fans on the stream that there’s “no need to join a group” and that it’s “easy to jump in and play” solo if desired.
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In addition to exploring its various districts, completing puzzles and defeating bosses, players will be able to contribute to the progress of three factions: Ruckus, Glittering Goad and Thousand Eyes. Rewards will be given to the most successful factions, so choose carefully.
You’ll even be able to unlock a free house, known as the Night’s Den, simply by completing the event zone’s initial quest.
Although The Night Market will only be available for seven weeks this time around, there are already plans to bring it back in the future or even add it to the game permanently if it proves popular.
Don’t grind anymore
Season Zero also marks the release of the long-awaited Challenge Difficulty. This customizable system gives high-level players the ability to choose from four new difficulty levels with unique modifiers to create parts of The Elder Scrolls online Experience much more in exchange for great rewards.
This is all thanks to some recent balance changes to the player experience designed to make the game much more rewarding.
“We’ve heard your feedback and we agree,” said Kira Ross Schlitt, player experience improvement team lead. “Your time is valuable, so our first step was to reduce unnecessary work and friction that can bog down the experience.”
The biggest adjustments include a massive increase in the furniture limit for in-game houses, a revised UI for the player’s bag, and a huge reduction in the cost of upgrading both the bag and the bank so you no longer have to work for hours just to store all your stuff.
Stablemaster training, used to improve your driving skills, is now also three times faster.
Even more content is coming to The Elder Scrolls online this year in the first season and beyond. The game is now available for PC, PlayStation 5, PlayStation 4, Xbox Series X and Series S and Xbox One.
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