The former director of Assassin’s Creed analyzes the madness of growing development budgets: “It is necessary to have people who coordinate the people who coordinate”



  • Former Assassin’s Creed director criticizes “unsustainable” AAA development model
  • Alexandre Amancio says ‘smaller teams’ must become the norm
  • He added that larger development teams risk creating “a lot of variable noise.”

Alexandre Amancio, former creative director of the assassin’s creed franchise, has had some choice words about the AAA industry.

In an interview with gamesindustry.biz, Amancio, who previously served as creative director of Assassin’s Creed Unity and Assassin’s Creed Revelations – says the future of game development must come from smaller teams.



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