- Assassin’s Creed Shadows main story will not have multiple endings, Ubisoft has confirmed
- Associate game director Simon Lemay-Comtois said secondary content will have different results
- The game’s Canon mode will also remove dialogue options to offer a fixed experience.
Assassin’s Creed ShadowsThe main story will not have multiple endings and will instead feature a fixed outcome.
During an interview with TechRadar Gaming at a recent preview event for Assassin’s Creed ShadowsSimon Lemay-Comtois, associate game director, confirmed that the game’s narrative cannot be changed by player decisions.
“So we don’t have multiple endings,” Lemay-Comtois said. “We don’t have a big change that can happen. The story we tell will end where it ends. What you can choose is the detail and the path you take to get there.”
Although the outcome of the main story is fixed, Lemay-Comtois confirmed that side quests will allow for multiple outcomes depending on the player’s choices.
“There’s a lot of side content where the decisions you make in the side content dictate one outcome or another. But in the main story, it’s primarily player style and choice that changes the path you take to get where you want. ” said.
Lemay-Comtois also touched on the game’s Canon mode, which allows players to experience the game with decisions already made for them.
“Some players don’t like options in games. I’m not one of them, but we introduced Canon mode, which is ‘here it is.’ Assassin’s Creed Shadows no options’ and this is the definitive story that the writer would write if there was no other option,” said the developer.
This means that dialogue options will not appear in this mode, which Lemay-Comtois says allows conversations to “flow from one character to another.”
Assassin’s Creed Shadows It is scheduled to launch on March 20 for PlayStation 5, Xbox Series X, Xbox Series S and PC.