March 2026

Housemarque says that he “created levels, art, design, and combat encounters by hand” and that he “connects them as a matter of procedure” to create Saros’ ever-changing levels.

saros presents “artisanal” levels that were built “as a matter of procedure” The appearance of the levels will change each…

Housemarque says that he “created levels, art, design, and combat encounters by hand” and that he “connects them as a matter of procedure” to create Saros’ ever-changing levels. Read More »