- AMD FSR 4 is now available in most FSR 3.1 and DX12 games
- The new adrenaline software controller allows Users Anular FSR 3.1 with FSR 4
- It only works in games that have a FSR 3.1 DLL signed
While AMD fans expect an eventual Backport of FSR 4 to older graphics cards that are not RDNA 4 along with the updates of the extension technology that is exclusive to some of the best GPU in the market, Team Red has at least made life easier for developers and players.
As reported by Videcardz, the last 25.9.1 pilot of AMD adds more FSR 4 support for most games backed by FSR 3.1 and DX12, which AMD says that it is now ‘more than 85 games’. RDNA 4 GPU owners simply need to enable FSR 4 in the AMD adrenaline software and alternate in FSR 3.1 in a compatible game, allowing the driver to cancel FSR 3.1 with FSR 4.
It is worth noting that this is only possible in the games that have a DLL FSR 3.1 signed, which means that the cancellation will not work through an integration of third parties. While FSR 4 has not yet been retreated to the 3 -year -old and more GPU of the 3 -year -old GPU, the cancellation of the FSR 4 driver should do things much easier if a backport occurs soon.
The recent open source slip of the FSR 4 of the Red team revealed that it was (and potentially still) working in a FSR 4 to RDNA 3. and with the FSR ‘Redstone’ presentation set to reveal improvements to generate pictures and image quality, it may not be unreasonable to suggest that AMD can have another surprise announcement in the store.
AMD’s fierce rival, Nvidia, has DLSS 4 available for all RTX GPUs; Not only has the advantage of being widely available for more PC players, but the quality of the image is greater than FSR 4, and there is nothing better than the AMD Redstone shortening the gap to the Team Green offer, while allowing everyone (or at least most of Radeon GPU users to benefit from the most vertile images in the games.
ANALYSIS: FSR 4 in the older 3 -year GPUs should be the number one priority of AMD
Without a doubt, Nvidia still leads the GPU market. That is not surprising, especially because the GPUs of the RTX 5000 series are gradually collapsing at their launch prices, and it is rumored that Team Green will launch GPU of the Super Series this fall.
With this in mind, it is time for AMD to at least provide your latest climbing technology to the RDNA 3 GPU before Nvidia further cida the gap.
Once again, Nvidia already has DLSS 4 available at all RTX GPUs, except for the generation of multiple frame (exclusive of the RTX 5000 series) and the generation of pictures (from the RTX 4000 series). DLSS 4 has demonstrated how vital it is for improvement technology to have a more crisp image quality, and it shines even in DLSS performance, which benefits PC players with low -end hardware.
The FSR 4 of Team Red has a similar effect with a better image quality in its scale modes, and although it certainly does not coincide with DLSS 4, it exceeds both FSR 3 and DLSS 3. As a PC player of the PC, FSR 4 would do wonders to provide a better performance through high pressure, without too much sacrifice in a great sacrifice in the quality of the image, as FSR 3 ha.
It is the ideal time for AMD to start this, as it would join the fire power you need to completely compete with your GPU rival.




