- Call of Duty: Modern Warfare 4 launches on October 23, 2026
- The game will skip last-gen and release exclusively on current-gen systems, including Nintendo Switch 2.
- It will arrive with a full campaign, multiplayer and DMZ extraction mode.
Activision has officially announced the next main entry in the Obligations series, modern warfare 4and is scheduled to release later this year on October 23rd.
Developed by Infinity Ward, modern warfare 4 will skip next-gen consoles, including PlayStation 4 and Xbox One, to launch exclusively on PS5, Xbox Series X, Xbox Series S, and PC. The game will also be the first. Obligations entry to launch natively on Nintendo Switch 2.
modern warfare 4 “will mark a new chapter for the studio with the robust, authentic, high-stakes military” the games are known for, against an escalating global conflict centered on the Korean Peninsula that “pushes the series into darker, more dangerous territory as a full-scale invasion of South Korea threatens to destabilize the world.”
While developed with the PC community in mind, the studio confirmed that the game was also created exclusively for the latest consoles and “sets a new technical benchmark for the franchise” by offering “greater scale, fidelity, density, responsiveness and immersion throughout the game.”
A full campaign returning to the series’ gritty roots, multiplayer and DMZ mode will be available at launch. DMZ is a standalone extraction mode set in a large-scale conflict zone where players can deploy alone or with a squad.
“DMZ returns transformed from its Beta, building on that foundation to deliver a deeper, more complete mining experience, shaped by player feedback and the new system,” Infinity Ward said.
Multiplayer will feature 12 all-new 6v6 hub maps set in a wide range of locations around the world from day one, as well as offering dedicated Gunfight and Kill Block maps, described as a “dynamic battlefield with over 500 settings that reshape routes, sight lines and cover so players continue to adapt round after round.”
An expanded and streamlined customization system has also been created, with a unified equipment system for players to experiment with. Apex attachments will also be unlocked with max weapon progression, and each weapon upgrade brings new behaviors that open up additional tactical playstyles.
There are also two Prestige routes: Classic Prestige and Regular Prestige. Classic Prestige offers the traditional reset experience players are familiar with, re-locking Create a Class progression in exchange for higher XP earn rates and access to exclusive Prestige rewards.
“I think with the combination of changes to the core multiplayer, with Kill Block and the dynamic multiplayer map experience, and the combination of that with DMZ as a game within a game,” multiplayer studio creative director Joe Cecot said in a recent interview with our games editor Dashiell Wood.
“It’s the biggest, and I think it’s even the most impressive. Obligations in which we have ever had the opportunity to work. “I think I could speak honestly and say it’s my favorite.”
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