- Inspired vintage fan-made videos Assassin’s Creed Black Flag resynchronizedthe combat system
- Creative director Paul Fu says the team “wanted a deterministic action fighting system”
- Tools have been redesigned to flow better mid-fight.
Ubisoft was inspired by old fan-made games. Assassin’s Creed Black Flag Gameplay videos when it came to developing the modernized fighting system for Resynchronized Black Flag.
That is according to resynchronized Creative director Paul Fu, who told TechRadar Gaming that old fan-made videos were “one of the main inspirations” for the improved combat system, “aside from the fact that we’ve always wanted a deterministic action fighting system.”
“We were inspired by the early fan-main combo videos from the original,” Fu said. “So in the original, you could use rope darts and guns between your attacks and all that. But they were pretty cosmetic in nature. Some of them provided a real advantage, but others actually lack a challenge to being able to do a particular combo, for example.”
Fu, who also revealed in the same interview that the 2013 remake of the game is built from scratch and features very little of the original code, explained that the team worked to make these tools feel “essential” to the core combat system by taking the “visual philosophy” of having them and modernizing them to make sure they “move essentially like a flowchart.”
“We have the perfect area that is dedicated to chain takedowns, which everyone loves. If you don’t make a perfect parry, which you will, your brain would have to follow a different route, which means you have to perform a combo like attack, attack, kick, for example,” Fu explained.
“And if you kick a guy near a wall, you can knock the wall over. If you have to kick a guy off the ledge, he’ll fall, but if there’s nothing to kick him, you just end up with a hard hit.
“There’s a certain flowchart that accompanies combat that is deterministic in nature, based on your environment, which is quite different from previous games.”
Assassin’s Creed Black Flag resynchronized launches on July 9 for PS5, Xbox Series X and Series S, and PC.
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