The Witcher 3: Wild Hunt’s lead quest designer recalls the moment he suggested killing a character and says the team’s reaction was “wide eyes and silence”: “The weight is exactly what the act needs.”



  • The Witcher 3: Wild Hunt Lead quest designer Paweł Sasko says his suggestion to kill a certain character surprised the team.
  • Sasko argued that the “weight” of the scene was exactly what the act needed.
  • He says that the team had many technical difficulties during the Battle of Kaer Morhen questline.

The Witcher 3: Wild Hunt Lead quest designer Paweł Sasko has revealed that he left the development team silent when he originally suggested killing off a certain character.

Spoilers ahead for The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt just celebrated its 11th anniversary and, to mark the occasion, Sasko, who is also the Cyberpunk 2077 The sequel’s associate game director took to X/Twitter to reminisce about the challenges of writing for the 2015 Game of the Year winner.

Leave a Comment

Your email address will not be published. Required fields are marked *