- Gears of War: E-Day Creative director Matt Searcy says the game “makes a lot of sense” as an Xbox exclusive
- Confirms that The Coalition “never talked about this coming to PS5”
- Meanwhile, two developers of Halo: Evolved Campaign and Fable They are “excited” about expanding to multiple platforms
The arrival of Xbox games on other platforms has been an intriguing concept and process that can be witnessed from the outside. There have been ebbs and flows, reports of this and that, and recently an interesting return to console exclusivity for two titles, according to the recent Xbox Games Showcase in early June.
We had the opportunity to speak with several Xbox Game Studios teams at an event adjacent to this year’s Summer Game Fest 2026 after the showcase aired and found that there was a big difference of opinion among some of the developers about being exclusive to Xbox or agreeing to be on multiple rival platforms.
For example, Coalition creative director Matt Searcy believes that making Gears of War: E-Day an Xbox exclusive was the best decision, something that not all Xbox Game Studios teams are aligned on.
According to Searcy, it seems correct in the case of gears of warand the studio never talked about going to other platforms. “Well, we never talked about it going to PS5; it was announced as a [Xbox] exclusive,” Searcy said. “I would say gears as an exclusive makes a lot of sense to me, thinking about how closely […] gears has been linked to the Xbox brand [for] all his life.”
He went on to say, “It’s kind of an honor and I think it’s exciting to be one of the best Xbox flagship titles. As a developer, of course, it’s awesome that people play our games, but we’re Xbox fans.”
When asked about missing out on a potential player base and the effect that might have had on hypothetical multiplayer numbers, he went on to say that “we’re not too worried about audience size.”
While it’s admirable, in some ways, that the developers exuded such confidence and a sense of ease in front of a smaller player base than some of their contemporary Xbox studios hope to get, it seems a bit embarrassing that those other studios are putting the games in front of millions more players.
This became clear when we spoke with two other Xbox Game Studio developers at Halo: Evolved Campaign executive producer Damon Conn and Ralph Fulton, founder and CEO of Fable study, children’s games. Unlike Searcy, both developers are eager to expand to multiple platforms and are really excited about it, because it will allow them to reach a wider audience.
“We are excited to put the game [out] and play it with as many different people as we can,” Conn said. “With The Halo campaign evolved“We have it available on more platforms than ever and we will meet the player where they are.”
The executive producer also hopes players will try cross-play, which he calls “a win for us, just sharing the experience with as many people as possible.”
“Halo “It’s always been about getting together, sharing experiences and socializing, and this is something we’re very excited about,” Conn added.
Meanwhile, Fulton confirmed that he and the Playground Games team are still committed to bringing Fable to PlayStation 5, along with Xbox Series X, Series S and PC, as Haloand we are incredibly excited at the prospect of reaching even more people.
“For us, we see this as an opportunity to get this game. [in a series] “It’s been out of circulation for about 15 years, in front of as many fans who want to play it as possible,” Fulton said. “We’re really excited about how many people we can bring this game to.”
Fable has been in development for a long time, but will be officially released on February 23, 2027, while Halo: Evolved Campaign launches globally on July 28. Gears of War: E-Day arrives on October 6.
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