“We said it’s very expensive, but we think it’s worth it, because it’s unique and different.” The director of The Blood of Dawnwalker says the RPG’s day and night system with its human and vampire gameplay loops are “almost two different games.”



  • Dawnwalker’s Blood Director Konrad Tomaszkiewicz says the team knew the game’s day-night system would be “very expensive.”
  • However, Rebel Wolves knew the concept would be “unique.”
  • The director says he was inspired by the story of the werewolf, but from a vampire perspective.

The rebel wolves knew it Dawnwalker’s BloodThe day and night system was going to be challenging and expensive, but I wanted to offer a “unique” experience to players.

In an interview with TechRadar Gaming at an event ahead of the upcoming role-playing game (RPG), director Konrad Tomaszkiewicz compared Dawnwalker’s Blood to “two different games” due to their day and night cycle.

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