- Circana senior director and video game industry advisor Mat Piscatella reports that only seven PlayStation games have sold more than 100,000 physical units so far this year in the US.
- It says two games “sold more than 10,000 physical units in the US during the week ending July 11, 2026.”
- This comes as fans pressure Sony to reverse its plan to end physical disc production.
In light of Sony’s decision to withdraw production of physical game discs, one industry analyst reported that physical PlayStation games are not selling very well in the United States.
Last week, angry PlayStation fans took to the comments section of the latest Marvel Wolverine trailer, another effort to pressure Sony to back off its plan to end physical disc production starting in January 2028.
As of this writing, the video has over 12,600 comments, with the vast majority of fans sharing their thoughts on the decision.
Now, in response to a news story about the situation, Circana senior director and video game industry advisor Mat Piscatella has shared some interesting statistics about the state of physical game sales in the US.
Piscatella wrote on Bluesky: “Two PlayStation video games sold more than 10,000 physical units in the US during the week ending July 11, 2026.
“Seven have sold more than 100,000 physical units so far this year.” He also later clarified that the figures did not refer just to PlayStation’s own games, but to “the total PlayStation. All games, all publishers, all PlayStation platforms.”
Addressing fan reaction, the analyst added: “Commenting is cool, use your voice and all that. But commenting is cheap, [I don’t know] I don’t know.”
It’s unclear which games they are, but global estimates shared earlier this month by Alinea Analytics (via GamesRadar) suggest EA Sports FC 26, Resident Evil Requiemand 007 First light could be among those seven. It is estimated for Requiem specifically that 27.8% of its 3.5 million copies sold came from physical albums.
Sony has been notably quiet in the face of the backlash, and according to multiple analysts, despite the fan backlash, the PlayStation maker won’t reverse its decision because “digital is too lucrative.”
“Of course, they knew what the online reaction would be like and now they are waiting for this storm to pass,” said Dr. Serkan Toto, chief executive of Japanese games industry consultancy Kantan Games.
“Sony has over 120 million active PlayStation users. Around 50 million people subscribe to PlayStation Plus. As a thought experiment, let’s say 500,000 cancel in protest, that would be just 1% of that lost business; of course, not enough for Sony to start rethinking. Digital is simply too lucrative.
He added: “Their current profit margin has been too weak for years, so they feel they must act,” Toto added. “From an economic perspective, digital sales make too much sense, especially for platform holders.”
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