- Arkane Studios co-heads Raphael Colantonio and Harvey Smith say they almost made a sword hunter game and thief 4
- Bethesda approached Arkane with the idea and Arkane developed proposals for both projects.
- thief 4 eventually became the basis of dishonor
According to former Arkane Studios co-heads Raphael Colantonio and Harvey Smith, he death loop The developer almost made a sword hunter game and thief 4 before I did dishonor.
In a new YouTube series, seen by user ‘Knoebel’ on BlueSky (via Eurogamer), the developers sat down to reflect on dishonor and its development 14 years after its premiere.
At the beginning of the video, Colantonio revealed that Bethesda approached the studio to consider creating a new game in the Thief series, which would have been thief 4.
“Before we did dishonorwe were supposed to do Thief either sword hunter” Colantonio said. “Bethesda approached us with the proposition: ‘Hey, we have the Thief franchise and we know the people who are going to make that game, and it’s you.’ “It’s our game.”
“Which is basically like walking up to two cats and saying, ‘We have a big bag of catnip here on one side. We have another bag of catnip here, which one do you want? Do you want both?'” Smith added. “We were both very excited. Blade Runner and Thief, two of our favorite things of all time.”
“We were in such a dire business situation, and they came along not only to save us from business, but to bring in, frankly, the intellectual property that I would have most liked to work on,” Colantonio said.
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Smith went on to say that they had “an incredible speech” for what would have been thief 4with Colantonio stepping in to add that they also had “some videos,” and by sword hunterThey had worked with one of Arkane’s animators who specialized in first-person combat to create some fight animations.
“We also fought with Replicants because we had talked to Doug Church [a veteran game designer]”And he said, you know, even sitting in a room together, they would be doing things with their bodies that humans couldn’t do,” Colantonio added. “Like reaching in and pulling eggs out of boiling water or whatever. We had changes and it was very exciting to work on it. sword hunter. The tone of the story we had for sword hunter It was just… I loved it.
“The funny thing was that initially we thought we were going to be [working on] Thief. I got very excited and they told me, well, it could also be sword hunterand there was no way I could concentrate on Thief and sword hunter at the same time.”
Unfortunately, Arkane was never able to realize his vision. sword hunter and thief 4 a reality, and since Bethesda had not yet acquired the studio, they were concerned about the direction they were taking.
That is, until Bethesda suggested “keep what you’re doing and call it dishonor“.
“[Dishonored] started on the basis of thief 4”Collantonio revealed.
dishonor was released in 2012, and Arkane later developed disgraced 2which was launched in 2016.
In early 2024, it was reported that Arkane Austin wanted to create a new single-player game, like a dishonor sequel, before they closed the studio.
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