If you kill all of Fable’s NPCs, Playground Games says the world will “remain empty for some time” before being repopulated by “full NPCs.”



  • Fable Will have a repopulation system if players kill too many NPCs
  • Playground Games originally thought about letting players live with the consequences of their actions.
  • He decided that the absence of NPCs would ruin some of the game’s other systems.

Playground Games has confirmed that yes Fable Players, for some reason, decide to kill all non-player characters (NPCs) in a settlement, which will repopulate over time.

During a Q&A session with press at an Xbox event adjacent to this year’s Summer Game Fest (SGF) attended by TechRadar Gaming, associate game director Will Kennedy spoke FableThe reactive world, including the permanence of the player’s actions. As a role-playing game (RPG), decisions will affect the NPCs around you and players will have a reputation that will be remembered through their actions.

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