IO Interactive says that 007 First Light was “always” supposed to be an origin story: “We wanted to take that risk and introduce a new Bond for players.”



  • 007 First light Game director Hakan Abrak says the game was always planned as an origin story.
  • He says the team approached MGM and had ideas for a young Bond story that were “non-negotiable.”
  • He adds that there were weekly feedback meetings, but IO was always in charge of the story.

IO Interactive has confirmed that 007 First light It was always intended to be a young James Bond story and collaborated frequently with franchise owner Amazon MGM Studios.

In an interview with TechRadar Gaming at an event adjacent to Summer Game Fest 2026, game director Hakan Abrak discussed the game’s conceptual phase and confirmed that first light “It was always supposed to be a young Bond story,” and the pitching process to MGM and Bond IP co-owners Barbara Broccolo and Michael G. Wilson was “hugely intimidating.”

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