The director of Blood of Dawnwalker says that without previous experience in The Witcher 3: Wild Hunt and Cyberpunk 2077 “it would not be possible to create a game like this”



  • Dawnwalker’s Blood Director Konrad Tomaszkiewicz states that the experience with The Witcher 3 and Cyberpunk 2077 helped in the creation of the game
  • Says team learned from CD Projekt Red’s “complex” mechanics
  • Tomaszkiewicz reveals that optimization was prioritized to avoid launch problems

Dawnwalker’s Blood might not exist if it weren’t for the experienced Rebel Wolves developers who worked on The Witcher 3: Wild Hunt and Cyberpunk 2077.

This is according to game director Konrad Tomaszkiewicz, who told TechRadar Gaming during a hands-on preview event that without the experience former CD Projekt Red developers gained with these role-playing games (RPGs), “it wouldn’t be possible to create a game like this.”

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