The Wolverine director says the violent gameplay is a “key part” of bringing the character to life, but knows it’s not for everyone: “We also implemented an accessibility feature to turn off the blood.”



  • Marvel Wolverine Director Mike Daly says violence was an important part of bringing the character to life.
  • Daly says Insomniac “didn’t want to overdo it” to keep the game “grounded”
  • Confirms that players who are not fans of gore can disable it in settings.

Insomniac Games has confirmed that players can tone down the violence in Marvel Wolverine in the accessibility settings.

Speaking in an interview with IGN following GluttonAt the game’s expanded reveal at Sony’s State of Play on June 2, game director Mike Daly explained how Insomniac went about bringing the character to life.

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