Technology

The CEO of the studio Spyro: A Realm Beyond says that there was no “rejection” to become independent from Activision Blizzard, but the process and planning of the game at the same time were “complex”: “I think that was the biggest challenge.”

Toys for Bob says Activision Blizzard did not reject studio’s decision to become independent again Study director Paul Yan says, “Leaders…

The CEO of the studio Spyro: A Realm Beyond says that there was no “rejection” to become independent from Activision Blizzard, but the process and planning of the game at the same time were “complex”: “I think that was the biggest challenge.” Read More »

“I think that combination of indoor and outdoor will create these moments that will really last long after the player puts down the controller.” Alien: Isolation 2 is designed to “really stick” with players and be “unforgettable,” says Creative Assembly.

The Creative Assembly wants Alien: Isolation 2 be as memorable as the first game Creative director Al Hope says the new outdoor environment…

“I think that combination of indoor and outdoor will create these moments that will really last long after the player puts down the controller.” Alien: Isolation 2 is designed to “really stick” with players and be “unforgettable,” says Creative Assembly. Read More »